They Wish They Were Us, the debut novel by Cosmopolitan editor Jessica Goodman, places a lethal spin the traditional trope of the elite highschool It crowd. The varsity’s secret society, generally known as The Gamers, get away with the whole lot — together with homicide. This e-book, which is being adapted for TV and starring Sydney Sweeney and Halsey, takes you on a journey to search out out who murdered whom and why, and if being part of The Gamers is basically value it. Get all the small print on the e-book earlier than it turns into The Gamers Desk on TV and see how the unique story goes.
At Gold Coast Prep, solely a choose few are chosen to be a part of The Gamers. It is a secret membership of types, and every year, a brand new class of eight freshmen are inducted. They do not simply get to stroll in, although. They spend their whole freshman 12 months doing “pops” or duties that embody favors for the upperclassmen or usually embarrassing obstacles. Jill Newman, the principle character, is fortunate sufficient to be tapped her freshman 12 months, alongside together with her finest pal, Shaila Arnold.
Over the course of the 12 months, they interact in numerous harmful and infuriating (for the reader) pops to show they’re worthy of being a Participant. Nonetheless, on the finish of their freshman 12 months, Shaila winds up lifeless, seemingly murdered by her boyfriend, Graham Calloway. He is coerced into confessing and is locked up in a juvenile detention heart.
Quick ahead to Jill’s senior 12 months, and that is the place the story takes place. Jill and her class are working The Gamers now, and her freshman brother, Jared, is on the checklist of incoming Gamers.
Jill and Adam
Jill has a significant crush on Adam, who’s a senior whereas she’s a freshman. The 2 develop shut when Adam begins tutoring Jared at their home, however Adam largely ignores Jill in school She holds out hope on her crush all via freshman 12 months — even though Adam is courting Rachel Calloway — however the two simply keep mates. After he graduates, he goes off to Brown, the place Jill hopes to additionally go after highschool. They keep shut, and he or she’s sure that when she will get to Brown they’re going to be collectively.
Partway via Jill’s senior 12 months, she finds herself in contact with Rachel (Adam’s highschool girlfriend and Graham’s sister). Rachel’s satisfied Graham did not truly kill Shaila and he or she’s decided to search out out who did. Collectively, Jill and Rachel attempt to discover the reality. Within the course of, Jill quits The Gamers as a result of she will’t stand the facility journey the group is on and is upset by seeing her brother turn into an boastful individual she does not acknowledge.
Jill and Rachel assume they uncover that Shaila was having an affair with one of many lecturers at the highschool, but it surely seems to be unsuitable. They do know, although, that she was dishonest on Graham. They go to one other one in every of Shaila’s outdated mates who offers them extra particulars on what she is aware of concerning the man Shaila was courting, and it is the truth that the thriller man gave Shaila a pair of diamond earrings that makes the entire thriller come collectively.
So Who Did It?
Adam calls Jill to come back over whereas he is going via a tricky time, and whereas she’s at his home, she discovers a pair of diamond earrings in a field in his nightstand. Alarmed, she leaves the home and tells Rachel that she thinks Adam did it. Jill and Rachel entice Adam into confessing the reality. He and Shaila have been casually courting when issues turned bitter. She refused the diamond earrings and informed Adam that fateful evening that she was achieved with him. He pushed Shaila, and he or she fell and hit her head. He panicked and despatched a drunk Graham to search out her, however she was already lifeless. Graham was coerced into confessing and nobody ever questioned the scenario.
Graham’s exonerated and Adam is taken in for the crime he thought he acquired away with. On the final social gathering of the 12 months, the senior class of Gamers burns the playbook, calling for an finish to The Gamers — and all of the horrible habits it brought about — for good.